﻿package com.asgamer.mousecontrolled 
{
	
	import flash.display.MovieClip;
	import flash.events.*;
	import flash.display.Stage;
	
	public class Hero extends MovieClip
	{
		
		var stageRef:Stage;
		
		public function Hero(stageRef:Stage) : void
		{
			x = stageRef.stageWidth/2;
			y = stageRef.stageHeight/2;
			
		}
		
	}

}